Advice — advice

Money Matters: Don't Just Make Your Points, Define Them!

Posted by Jeremy Juuso on

Points? Points? What on earth are those things people keep promising me when I work on a film? A friend of mine said recently she ran into a name actor at Crate & Barrel. She's a bit new to producing and had actually been pursuing this actor through mutual friends (forget about the agent and manager - too blind to real opportunity). Well, lo and behold, she approached the actor, brought up her project, and the actor said he had heard about it. They talked some more and actually hit it off quite well. In fact, they hit it off...

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Understanding Your Own Fear for Fun and Profit

Posted by Devin Watson on

Horror is transgressive art. It seeks to show the darker side of human nature in all its ugliness. Using the medium of film, we explore themes that are considered off-limits to other genres. Our explorations of the dark underbelly of life can give the audience a cathartic experience as well as us, the writers. People pay money to get scared. From the haunted house tour to the horror movie, the experience of being scared is what we're in the business of selling. We can write some of the most gruesome, terrifying scenes and audience-goers will plop down their hard-earned money...

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Conscious Media: Part 5

Posted by Pamela Jaye Smith on

Read the rest of the series: Part 1; Part 2; Part 3; Part 4; Part 6 Some historians and anthropologists believe that the earliest art was created while under the influence of mind-altering substances. Well, duh. Artists, by their very nature, are a breed apart and have access to brilliant worlds but dimly perceived by what Hogwarts-trained magicians would call 'muggles.' Art, by its very nature, is the translation and transmission to others of perceptions of those numinous worlds through various media - petroglyphs, music, dance, drama, novels, movies, games, etc. Yet how can you the artist possibly transmit the...

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The 11 Laws of Great Storytelling

Posted by Jeffrey Hirschberg on

Throughout my 18 years of screenwriting I have read and analyzed thousands of scripts from writers of all levels, including screenplays from my students at Buffalo State College, Cornell University, Syracuse University's Newhouse School, and R.I.T.'s School of Film and Animation.During this time, I discovered 11 Laws of Great Storytelling - trends that tend to exist in many of the most memorable stories of all time. Of course, creating unforgettable heroes and villains is an integral part of all the Laws and should always be in the forefront of your mind as a writer.So while it is impossible to have...

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The Curse of Quirky Parentheticals

Posted by Christina Hamlett on

When I was a young aspiring writer, I had a strong aversion to the use of "said" in a story. My justification was that it was blah. It was uninspired. It was pedestrian. Why use "said," I rationalized, when there were so many other words in the English language that were way more expressive? Throughout high school composition classes, my characters squeaked, pontificated, reflected, mused and accused. As if that weren't enough to spice up their conversations with one another, I was also generous in my deployment of adverbs. After all, who's going to make for a scarier villain: the...

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